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Creative & Design 🏢 Contract ⭐️ Terverifikasi

Senior VFX Artist - Remote from Bali (Freelance/Contract)

Streamline Studios
Canggu, Bali, Indonesia
Salary Estimate
Rp 25.000.000 – Rp 45.000.000
Live Update
13 Juli 2026
Deadline
13 Jul 2027

job description

Join Streamline Studios as a Senior VFX Artist and bring digital worlds to life from the creative hub of Bali, Indonesia! This is a unique opportunity to work on cutting-edge projects with a global team, delivering high-impact visual effects for gaming, film, or immersive media.

As a freelance/contract VFX Artist, you’ll collaborate with industry leaders to create stunning visuals that push the boundaries of storytelling. Whether you’re based in Canggu, Ubud, Denpasar, or any Bali hotspot, you’ll enjoy the flexibility of remote work while contributing to world-class productions. Your role will involve designing, animating, and integrating VFX assets that elevate the user experience, with clear scopes, timelines, and deliverables agreed upon upfront.

Streamline Studios is known for its innovative approach and commitment to quality. Here, your creativity will be matched by our state-of-the-art tools and supportive environment, ensuring your work not only meets but exceeds client expectations.

Responsibility

  • Design and create high-quality visual effects (particles, shaders, simulations) for games, films, or interactive media.
  • Collaborate with art directors, animators, and developers to integrate VFX seamlessly into projects.
  • Optimize VFX assets for performance without compromising visual fidelity.
  • Develop and implement real-time VFX using engines like Unreal Engine or Unity.
  • Troubleshoot and refine VFX based on feedback from stakeholders and QA teams.
  • Stay updated with industry trends and tools to bring fresh, innovative ideas to projects.
  • Manage project timelines and deliverables, ensuring on-time, high-standard submissions.
  • Document VFX workflows and techniques for team knowledge sharing.

Qualifications

  • Proven experience (3+ years) as a VFX Artist in gaming, film, or animation studios.
  • Proficiency in Houdini, Maya, 3ds Max, or Blender for VFX creation.
  • Strong portfolio showcasing a range of VFX work (explosions, weather, magic, UI effects, etc.).
  • Experience with Unreal Engine or Unity for real-time VFX implementation.
  • Knowledge of shader programming (HLSL, GLSL) and particle systems.
  • Ability to work independently in a remote setting with excellent time-management skills.
  • Strong communication skills and fluency in English.
  • Familiarity with version control systems (e.g., Perforce, Git) is a plus.

Required Skills

VFX Houdini Maya 3ds Max Blender Unreal Engine Unity Particle Systems Shader Programming Real-Time Effects Gaming Film Animation Post-Production

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