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Design & Architecture 🏢 Contract ⭐️ Terverifikasi

3D Character Artist (Freelance/Contract)

Streamline Studios
Canggu, Ubud, Denpasar, Jimbaran, Nusa Dua, Kuta, Badung
Salary Estimate
Rp 15.000.000 – Rp 30.000.000
Newest
Live Update
14 Juli 2026
Deadline
14 Jul 2027

job description

Are you a passionate 3D Character Artist looking to bring digital worlds to life? Streamline Studios is seeking a talented freelance/contract artist to join our dynamic team in Bali. This role offers the flexibility to work on exciting projects while collaborating with industry-leading professionals in game development and digital art.

As a 3D Character Artist, you will be responsible for creating high-quality, visually stunning characters that meet project specifications. You’ll work closely with art directors, designers, and developers to ensure your creations align with the artistic vision and technical requirements of each project.

This is a fantastic opportunity for artists who thrive in a creative, fast-paced environment and want to contribute to cutting-edge projects in the gaming and entertainment industry.

Responsibility

  • Develop high-quality 3D character models, textures, and rigs based on concept art and project requirements.
  • Collaborate with art directors and designers to ensure characters align with the artistic vision and technical constraints.
  • Optimize models for performance while maintaining visual fidelity across different platforms.
  • Create and apply textures, materials, and shaders to enhance character realism and style.
  • Work with animators to ensure characters are rigged and animated effectively.
  • Iterate on designs based on feedback to achieve the desired aesthetic and functionality.
  • Stay updated with industry trends and tools to continuously improve character art quality.
  • Meet project deadlines and deliverables as agreed upon in the contract scope.

Qualifications

  • Proven experience as a 3D Character Artist in the gaming, film, or animation industry.
  • Strong portfolio showcasing high-quality character models, textures, and rigs.
  • Proficiency in industry-standard software such as Maya, Blender, ZBrush, and Substance Painter.
  • Excellent understanding of anatomy, form, and color theory for character design.
  • Ability to work independently and manage time effectively in a freelance/contract environment.
  • Strong communication skills to collaborate with remote teams and stakeholders.
  • Experience with PBR workflows and real-time rendering engines (e.g., Unreal Engine, Unity).
  • Attention to detail and a passion for creating immersive, high-quality characters.

Required Skills

3D Modeling Texturing Rigging ZBrush Maya Blender Substance Painter PBR Workflows Character Design Unreal Engine Unity

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